Tag is a fun game. 
Tag is a fun game of chase. 
Players use many ways to pick "it." Some use rock paper scissors. Others use a counting game. 
Some games have safe spots. You might be safe if you touch a wall. This is called a base. In the UK, people call it a "den."
Many lands play similar games. In India, some games are very old. They have been played for a long time. People even play them in big contests.
Tag is a great way to run. It is fun to play with friends!
Tag is a fun game of chase. 
Players use many ways to pick who is "it." You might use rock paper scissors. Some groups play a game where you put your feet in a circle. The last person to pull their foot out becomes "it." 
Many games have safe spots. You might be safe if you touch a wall or a tree. This safe spot is often called a "base." In the UK, people often call a base a "den." In Canada, some call it "times."
People have played chase games for a very long time. In India, games like kho-kho are very old. They have been played since the fourth century BC. Some of these games are now big sports. 
Tag is a classic game of chase played by people all over the world. 
There are many ways to start and play the game. 




Tag is a universal playground game centered on the act of chasing. 
To begin a game, players must first decide who will be "It." They often use selection methods like rock paper scissors or counting-out games such as "eeny, meeny, miny, moe." In some parts of Asia, players use a game called "pugam pugai" or "Saa Boo Three." In this version, three players show their hands upward or downward. If one player's hand faces the opposite direction of the others, they are eliminated. This process repeats until the last person remaining is chosen as "It." Another method involves all players placing a foot in a circle, where the last person to withdraw their foot becomes the tagger.
Once the chase begins, players use various strategies to avoid being caught. Many games include "safe zones" where a player cannot be tagged. These areas might be a specific structure or a designated spot on the ground. In the United Kingdom, a base might be called a "den." In Canada and the northern United States, these safe spots are often called "times" or "T," likely a shortened version of "time out." Some players also use a "truce term," such as crossing their fingers to signal they are temporarily safe. If a player tags the person who is currently "It," they effectively take over that role themselves.
There are many distinct types of tag that change how the game feels. In "Infection Tag," or "Zombie Tag," tagged players do not leave the game. Instead, they also become "It," and the number of people chasing grows larger over time. "Chaos Tag" works similarly, where tagged players sit down and become "up" again if they tag someone else. In Japan, a game called "Colored Ogre" adds a visual challenge. The "ogre" calls out a color, and players must touch an object of that color to remain safe. Other versions, like "British Bulldog," involve players trying to run from one side of an area to the other without being caught by a central player.
Tag-like games have a very long history reaching back to ancient times. 
Today, these simple games have evolved into massive professional sports. 

While most people play for fun, tag is also connected to other areas of life and culture. 

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